Our trademarked Teach It! Practice It! Play It!® methodology Teach It! – Each class the our robotics instructors lead a brief lesson in computer programming and basic engineering. Topics include, block programming, linear programming, loops, and different code. We use software designed for young learners, so it is accessible for students of multiple skill levels. Practice It! – During the Practice It! portion of class, students will build their robot project, program it, test it, modify it, and test it again. Students are given the freedom to experiment with different programming ideas and engineering applications. Play It! – Kids continue to explore their robot and investigate more unique ways to program it. For instance, if the students are working with an airplane, they can try programming it to stop turning the propeller whenever the nose of the plane is tilted straight up. They can share their project discoveries with the teacher, and may even be asked to showcase what they’ve learned to the entire class.